LCDClusterSystem
class description - source file - inheritance tree
private:
public:
LCDClusterSystem LCDClusterSystem(LCDGetParameters* gp)
LCDClusterSystem LCDClusterSystem(LCDClusterSystem&)
virtual void ~LCDClusterSystem()
static TClass* Class()
virtual void cleanup()
virtual void doit(LCDEvent* event)
void FillClusters(TObjArray* cal_digi, TObjArray* Cluster_list)
virtual TClass* IsA() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void spew(FILE* ofile) const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
private:
LCDEvent* m_event This is the event which is being analyzed
LCDGetParameters* m_parameters
Double_t m_hitEscale[4]
Double_t m_hitThetaSeg[4]
Double_t m_hitphiSeg[4]
Double_t m_barrelThick[4]
Double_t m_endcapThick[4]
Double_t m_barrelInner[4]
Double_t m_endcapInner[4]
protected:
public:
LCDClusterSystem(LCDGetParameters* gp)
Default constructor
void FillClusters(TObjArray* cal_digi,
TObjArray* Cluster_list)
void doit(LCDEvent* event)
This function executes cluster cheat system
void spew(FILE* ofile)const
Output EM clusters
void cleanup()
Cleans up loose ends. There aren't any right now.
~LCDClusterSystem()
Cleans up loose ends. There aren't any right now.
Inline Functions
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
LCDClusterSystem LCDClusterSystem(LCDClusterSystem&)
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