#include "VXD_Hit.h"
#include "TMath.h"
///////////////////////////////////////////////////////////////////////////
//
// VXD_Hit
//
// The VXD_Hit class is a copy of the Tracker_Hit class with a few
// cosmetic changes to represent the Vertex Detector section of the
// detector. The data members have the same meaning as those for the
// Tracker_Hit class.
//
///////////////////////////////////////////////////////////////////////////
ClassImp(VXD_Hit)
///________________________________________________________________________
VXD_Hit::VXD_Hit(TkID* ID,Float_t *position, Float_t Eloss,
Float_t time,Int_t index){
//Create a record of an energy deposition in the vertex detector
m_ID = TkID(ID->tag());
for(Int_t i=0; i<3; i++){
m_position[i] = position[i];
}
m_Eloss = Eloss;
m_time = time;
m_index = index;
};
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