#include "VXD_Hit.h"
#include "TMath.h"

///////////////////////////////////////////////////////////////////////////
//                                                                        
// VXD_Hit                                                                
//                                                                        
// The VXD_Hit class is a copy of the Tracker_Hit class with a few        
// cosmetic changes to represent the Vertex Detector section of the       
// detector. The data members have the same meaning as those for the      
// Tracker_Hit class.                                                     
//                                                                        
///////////////////////////////////////////////////////////////////////////

ClassImp(VXD_Hit)

///________________________________________________________________________
 VXD_Hit::VXD_Hit(TkID* ID,Float_t *position, Float_t Eloss, 
		 Float_t time,Int_t index){
  //Create a record of an energy deposition in the vertex detector
    m_ID = TkID(ID->tag());
    for(Int_t i=0; i<3; i++){
      m_position[i] = position[i];
    }
    m_Eloss = Eloss;
    m_time = time;
    m_index = index;
};
















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