// ---------------------------------------------------------------------------- // $Id: LCDLookUp2d.h,v 1.2 2001/06/19 16:56:49 toshi Exp $ // ---------------------------------------------------------------------------- // // $Log: LCDLookUp2d.h,v $ // Revision 1.2 2001/06/19 16:56:49 toshi // Just add $ID: $ in the top of this file. // // // one dimensional lookup table // 7-Jan-1999 Richard creation #ifndef LCDLOOKUP2D_H #define LCDLOOKUP2D_H #include "TObject.h" #include "TString.h" class LCDLookUp2d : public TObject { public: LCDLookUp2d(TString name, Double_t* key1, Double_t* key2, Double_t* matrix, Int_t numBins1, Int_t numBins2); // constructor ~LCDLookUp2d(); // destructor Double_t interpolateVal(Double_t val1, Double_t val2, Int_t* rc); // do the interpolation TString* GetTableName() {return &m_name;} // Get name of table Double_t* GetKey1() { return m_key1; } Double_t* GetKey2() { return m_key2; } Double_t* GetMatrix() { return m_matrix; } private: TString m_name; // name of table Double_t *m_key1; // coordinates of table in first dim Double_t *m_key2; // coordinates of table in second dim Double_t *m_matrix; // values of table at gridpoints Int_t m_numBins1; // number of bins in first dimension Int_t m_numBins2; // number of bins in second dimension public: ClassDef(LCDLookUp2d,0) // Class for a single 2-d lookup table }; #endif