#include "LCDDetectorVolume.h"

//______________________________________________________________________
//  LCDDetectorVolume
// 

ClassImp(LCDDetectorVolume)

 Bool_t LCDDetectorVolume::isInside(Double_t x, Double_t y, Double_t z) {
  // Determine if specified point is in the volume.

  Double_t r = TMath::Sqrt(x*x + y*y);
  Double_t absZ = TMath::Abs(z);
  
  if ((r < innerR) || (r > outerR)) return 0;
  if ((absZ < innerZ) || (absZ > outerZ)) return 0;

  return 1;
}



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